There is more to an e-Market
than simply minimising or maximising a commodity price. Most goods
and services are bought and sold via complex contracts, where price is
just one of many considerations, that might also include delivery terms,
quality of service guarantees, payment terms and conditions, penalties for
failure to meet agreed service levels and many other factors.
Symmetric information model
e-Markets can only succeed where
the requirements of both the customers and suppliers are respected and
catered for. The symmetric information model of the Matching Systems
Engine ensures this capability, while its ease of use allows a
participant's presence in the market to be changed on demand.
Distributed or Centralised
The Matching Systems Engine was
designed as a distributed system, allowing marketplace designers to choose
between a centralised or a distributed implementation according to
business requirements. With a distributed solution, participants are
responsible for their own presence in the marketplace, even running their
own Matching Systems Engine within their systems environment, while
remaining connected to those of other participants via the Internet.
Managing Complexity
Many early attempts to create
e-Markets failed due to an inability to manage the complexity of real
world goods and services. With its dynamic configuration capability,
its use of xml and Web Services standards, and its ability to integrate
with existing operational systems, the Matching Systems Engine has
overcome these difficulties, and is able to build a wide range of e-Market
solutions, including: